INDEX / WEAPONS

Mortal Shell 2 Weapons & Sidearm Locations

All eight melee weapons and eight sidearms, with pickup routes and missable status.

Compare the best weapons by job · Find all five Tarforge upgrades

  • Iconoclast — Opening two-hander and documented Bloodcurse carrier; obtained during the prologue.
  • Axe & Dagger — An early paired weapon associated with the Duality job.
  • Veteran's Battle Axe — An early heavy option with a documented running-heavy identity.
  • Great Martyr's Blade — A slow greatsword whose documented job is frost control.
  • Obsidian Hammer — A late hammer associated with stagger, Trauma and Stasis.
  • Axatana — A fast late paired weapon associated with Duality, Voltaic and Stasis.
  • Black Needle — A late spear associated with the Phantom infusion and stagger burst.
  • Clockwork Scythe — A late multi-hit weapon with Resolve-spending and draining special options.
  • Nayleshotte — Automatically obtained during the prologue.
  • Forgotten Crossbow — Flooded Village dungeon, northwest of Blackridge Pass.
  • Salvaged Trebuchaxe — Ravaged Hideout, south of Gloomshade Grove.
  • Troubadour's Lute — One Legged Wolf Tavern.
  • Triarch Repeater — Blackwell Cavern, north of Castigator’s Keep.
  • Ballistazooka — Sentry’s Grave, northwest of Gate of Mammon.
  • Cursed Child — Revered Beacon dungeon near Sester’s Gate.
  • Caged Hystrix — Chamber of Becoming after Sariel.

Equipment research: choose a job before a tier

The equipment archive repeatedly separates early route access from late power claims. Iconoclast carries the opening route, Axe & Dagger covers a fast paired job, Veteran’s Battle Axe supplies heavier stagger and the southern weapons solve different spacing or status problems. Sidearms use their own upgrade lane, so a useful comparison includes the Obsidian Lathe and Resolve cost instead of only base damage.

This synthesis covers 13 R2 archive records in the weapons category; duplicate pages and unresolved claims remain outside the canonical answer.

Sources