LOCATION / Hall of Murmurs

Hall of Murmurs

A late Unfound Path dungeon anchor for cleanup after the main regional routes.

Quick answer: Treat the Hall of Murmurs as a late-route dungeon anchor. Follow the numbered route below, then use the map and linked guide for the next handoff.

Numbered route

  1. Reveal the marker through the map layer before committing to the branch.
  2. Bring a stable Shell and weapon pairing; this is cleanup territory rather than an opening route.
  3. Record the Beacon and any locked side branch before leaving.

Expected returns

  • Late dungeon route
  • Map completion progress
  • Optional cleanup leads

Open the interactive map · Open linked guide · Shell routes · Weapon routes

Sources